Squiggle Cup | Draw it. Race it.
What if your terrible doodles could come alive and race against your friends? Meet Squiggle Cup, a multiplayer browser game where your drawing determines how your creature moves. Draw four legs? It runs. Give it wings? It flies. Draw a weird noodle with no legs? Watch it slither its way to the finish line. The fun part? The races aren't random. Your creature's shape affects its movement through a custom physics system. Draw your own ridiculous racers Create private rooms and challenge friends Watch your drawings come alive Race, replay, redraw, and rematch Compete on the leaderboard No downloads. No complicated controls. Just draw something ridiculous and see if it can win. Built with TypeScript, Canvas, and Cloudflare Workers, with a playful hand-drawn design. Play here: https://squigglecup.pages.dev/ Your next terrible drawing might be a champion.
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Prompt
Build Squiggle Cup, a fast, playful multiplayer browser game where players draw their own creatures and race them against friends.
The twist: how you draw determines how your creature moves. Four-legged creatures run, winged creatures fly, and legless creatures slither. Use a custom deterministic physics simulation, not random race outcomes.
Players should be able to create private rooms, share short room codes, draw together, watch their creatures come alive in real time, race, and instantly rematch or redraw.
Add solo racing, replays, and a verified leaderboard.
Design it like a polished indie game with warm paper textures, hand-drawn ink, expressive animations, orange accents, and a clean, playful interface. Make it fast, responsive, and enjoyable on desktop and mobile.
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